// ContentFactory.cs
//

using System;
using System.Html;
using System.Html.Media.Graphics;
using System.Collections.Generic;

namespace Moonbeam.Content
{
    public static class ContentFactory
    {
        static CanvasContext2D renderBuffer = null;

        public static Texture LoadImage(string path)
        {
            Texture t = new Texture();
            t.LoadFromFile(path);

            return t;
        }
    }
}
